The Adamantine Forge - Baldur's Gate III Guide - IGN (2024)

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Em Stonham,Brandon Rad,Lynette Guzman,+27 more

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The Adamantine Forge is a side quest in Baldur’s Gate 3 where you’ll piece together various scraps of information to find and utilize a powerful forge to create new weapons and armor. This can be a lengthy quest due to the three pieces of information you need to gather, in addition to actually using it to find the forge, so our walkthrough will guide you through all of those steps, in addition to providing advice for defeating the powerful foe waiting at the end.

The Adamantine Forge Walkthrough

Looking for something in particular? Click the links below to jump to…

  • How to Start The Adamantine Forge
  • Piecing the Information Together
  • To the Forge
  • Defeating Grym

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How to Start The Adamantine Forge

For the safest way to begin this quest, head to the Myconid Colony in the Underdark. If you entered from the Shattered Sanctum, it will be northwest of you, past a pair of minotaurs. Head west into the camp until you come across a merchant named Derryth Bonecloak. She’ll be standing beside a blue wall made of brambles. Attack the wall to discover a chamber with a corpse inside, which you should loot for a book about “Lumph Mating Rituals.” Closer investigation of the book reveals that it’s an illusion concealing the book’s true topic: the Adamantine Forge. You can also learn about it by using “Speak with the Dead” and conversing with the Pale Corpse, focusing your questions on why they were in the Underdark. You’ll learn of the forge, and also that there were 3 drow each with a key piece of information regarding the forge: how to operate the machine.

While the chamber with the Pale Corpse can also be accessed by completing the quest Defeat the Duergar Intruders, there are no apparent consequences for destroying the entryway beforehand.

Piecing the Information Together

Heading west from the Myconid Colony to the Sussur Tree roots will have you crossing paths with another of the drow, Filro the Forgotten.

He has a camp on a cliff just west of the tree, and he’s another of the trio that were searching for the forge. He’s gone insane so you’ll likely need to kill him so you can learn a little more about what’s guarding the Adamantine Forge. You can take his notes for a hint at the guardian’s weakness, or use Speak with Dead. Be careful when seeking him out, he lives with a couple of Hook Horrors, tough monstrosities that can knock your allies off of the Sussur Tree roots or cliffs with a single blow.

The third and final drow, Dhourn, is also guarded by a fierce opponent: a spectator! They can be located just west of the temple to Selune in the southeast section of the Underdark. Head out the broken window on the west side to find a cavernous area full of petrified statues. As you enter, the spectator will surprise your party and initiate combat. On each round of combat, the spectator will de-petrify one of the statues, adding a charmed drow to the battle, but any damage dealt to these drow will break the spell and turn them into neutral allies.

This battle is difficult so be sure to rest and save before approaching the area. When it’s over, speak to Dhourn if he survived, and get whatever information you can from him. He may become hostile, but killing him and using the memory crystal looted from his body will show you the location of the forge.

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Helpful Hint

If you’ve found and looted all three of the drows listed above, you’ll have 3 separate pieces of a spear, the Icy Crystal, Icy Helve and Icy Metal. Combine them to create a magical quarterstaff, the Mourning Frost, which is useful for spellcasters with cold spells in their arsenal.

To the Forge

Once you’ve gathered information from the three drows, you can head after the forge. This requires taking the duergar ship docked at the southwest camp in the Underdark. If you’ve found Thulla’s boots Gekh Coal will allow you to take his boat across the lake to Grymforge.

After arriving in Grymforge, you’ll likely need to focus on the quest “Free True Soul Nere” but if you’re not concerned about the consequences of failing that quest, or if you’ve already completed it, then it’s time to reach the forge. This can be a bit tricky but if you use the pictures and directions we provide, you’ll get there in no time.

Important Note

As you travel around Grymforge, you’ll come across various moulds for weapons and armor. These will be what you use to determine what kind of equipment you can create at the forge, so hold onto them.

Head south, toward where True Soul Nere is trapped, until you see a dilapidated stone column nearby - Brithvar is standing right beside it.

You’ll need to jump across a small gap onto it, then head south toward a pair of levers up a staircase.

Next, separate your party and take control of the character that can jump the farthest and head north, then west. You need to have this character jump onto the black metal platforms that resemble a catwalk, then head back south.

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At the end of this walkway, you’ll see a small metal platform suspended independently from the ceiling. The two levers control the position of the platform, so have your solo character jump onto it, then use the two levers to carry them across the room.

From here, have them jump down to the clearing with a teleport sigil, which you can then activate and have the rest of your team teleport over to it. Now that the gang’s all together, you’ll need to defeat the group of enemies to the south.

They’re blocking the way to a chunk of Mithral; destroy it with magic or your weapons and collect the ore that’s left behind. This is what you’ll use in the forge to create your weapons or armor.

Next, head down the central staircase to the large circular platform; you’ve arrived at your destination: the Adamantine Forge.

In order to activate it, you need to insert a mould, then add the Mithral ore to the crucible in the center, and finally use the forge lever that activates the massive hammer.

This will lower the forge, where you can then activate the valve by the large grate to fill the forge with lava.

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This will start a fight with the guardian of the forge, so make sure your team isn’t grouped up, because they’ll be susceptible to area of effect attacks.

Defeating Grym

This boss is one of the toughest challenges you’ll have faced so far. While Grym is fighting you all by itself, it has a massive health pool, many resistances, and is capable of attacking multiple characters at a time. As it emerges from the grate, you may notice it’s being affected by the status affliction Superheated. This lowers its resistance to certain types of damage and makes it especially vulnerable to bludgeoning damage. Additionally, it will focus its attention on the most recent attacker, allowing you to manipulate its behavior somewhat. Exploiting these two aspects of the Grym gives you a unique opportunity to defeat the creature.

If you want to inflict massive damage on Grym, have one of your characters waiting on the central crucible before the fight starts, and have another standing by the forge lever. The first round of combat you can attack Grym freely, since it will use its first turn to ‘awaken’. Next, have your crucible character attack Grym, then jump to one of the platforms opposite the grate. Have the rest of your characters either skip their turns or use abilities that will not harm Grym, such as Mage Armor or Invoke Duplicity, in order to keep it focused on your character across the forge. On its next turn, the Grym will ideally head directly onto the central platform of forge, in an attempt to chase down the character that attacked it. Now you can use the forge lever to crush the Grym with the forge hammer, knocking it prone and dealing upwards of 100 damage. Grym must be superheated, otherwise it is completely immune to bludgeoning damage. You can only do this once before needing to re-heat Grym, because the impact of the forge hammer removes the superheated affliction.

Once Grym has been defeated, use the forge lever (if you didn’t already use it during the battle) to create an item. What you get depends on the mould you used, so use whatever your party can benefit from most, such as the scale mail mold for someone who uses medium armor, or a shield for your cleric.

This brings the quest to an end, but if you find more Mithral ore, you can always come back to create more items, and you won’t have to fight Grym next time.

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Use the lever on the opposite side from the grate to raise the platform so you can continue to explore the area.

See How to Use the Adamantine Forge for more information on where to find minthral ores, how to craft weapons and armor, and to see a list of all Adamantine forge ites.

For more side quests in the area, use the links below:

  • Free True Soul Nere
  • Save the Grymforge Gnomes
  • Deliver Nere's Head

Up Next: Beginner's Guide - Essential Tips and Tricks

PreviousBlood in Baldur’s Gate EventNextBeginner's Guide - Essential Tips and Tricks

Top Guide Sections

  • Beginner's Guide - Essential Tips and Tricks
  • Walkthrough
  • Things to Do First
  • Things Baldur's Gate 3 Doesn't Tell You

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The Adamantine Forge - Baldur's Gate III Guide - IGN (2024)

FAQs

How to beat the Adamantine forge in BG3? ›

The easiest way to defeat Grym in Baldur's Gate 3 is to lure it to the Crucible platform in the middle before triggering the Forge Hammer by interacting with the Forge Lever. The Forge Hammer will strike the Crucible, dealing immense Bludgeoning damage and knocking Grym Prone.

What should I make in Adamantine forge? ›

The Adamantine Longsword is considered the best weapon from the forge, while the Adamantine Splint Armor provides the highest defense.

How many times can you use the Adamantine forge? ›

Because there's only two Mithral Ores to get, this means you can only use the Adamantine Forge twice in the whole game, despite the fact there's six various Moulds and potential creations.

Can you make multiple items in the Adamantine forge BG3? ›

To craft a weapon or armor with the Adamantine Forge, select the Mould Chamber to open it. Choose a Mould from your inventory to place in the chamber. NOTE: Keep in mind that you only have enough ore to craft at most two items, so choose carefully!

How to lower adamantine forge? ›

In order to activate it, you need to insert a mould, then add the Mithral ore to the crucible in the center, and finally use the forge lever that activates the massive hammer. This will lower the forge, where you can then activate the valve by the large grate to fill the forge with lava.

How to unstuck adamantine forge BG3? ›

I reloaded a save and was able to hit the reset button to raise the forge back up, put the mold in, put the ore in, hit it with the hammer to lower it, turn the lava wheel, then hit it with the hammer again to make the second item.

What is the best adamantine weapon in BG3? ›

Adamantine Longsword is the best Mithril weapon for damage, especially when wielded with two hands. Adamantine Shield is versatile, providing unique benefits for various classes and spellcasters. Consider keeping it throughout the game.

How to use the Adamantine forge again? ›

Keep pulling the Forge Lever to drop the giant hammer down on the Crucible. A finished item will eventually pop out of the Mould Chamber, which will let players do the process all over again. This can only be done after defeating Grym, the large golem protecting the forge.

What is Adamantine's slag for BG3? ›

An Adamantine Slag is a common Miscellaneous Item. They can be obtained from the Duergar abusing Deep Rothé to break a wall in Grymforge. Not to be confused with Mithral Ore, which is used by The Adamantine Forge to create weapons and armour.

How to raise adamantine forge? ›

Continue to the end of the path to find another platform and a couple levers to your left. First, activate the lever on the right to raise the platform. The easiest way to do this is hitting the lever with a ranged attack, but you can also activate it with Mage Hand.

Does the Adamantine forge break? ›

So some people say you can only use the forge twice and it "breaks". Thats false. There is a bug involving switching out the molds which THEN locks you out of the Forge. If you never replace the mould, you can make infinite Splint/Scale armor (if youre item cheating with mithril that is).

What is Grym not immune to? ›

Once this is done, Grym then becomes resistant to Slashing, Piercing, Cold, Thunder, Acid, and Force. What's most important, however, is that Grym becomes vulnerable to Bludgeoning damage. Vulnerable means the target takes twice the damage from that source. Thus, you want bludgeoning-based damage like Mauls.

What is the best Mould to use in adamantine forge? ›

We recommend using the Scale Mail, Splint, or Shield mould, as the weapons aren't really that good when compared to those you can easily get during Act 2 - but it's entirely up to you! When you've made your decision, select the Mould Chamber beside the Crucible and drag and drop the mould you wish to make into it.

Can you get more ore for the Adamantine forge? ›

You need a mold and a piece of mythril ore (there are two in the game, both found in the area of the forge). One piece of ore can be found on a path that branches off of the big staircase that leads down to the actual forge itself.

What should I forge at the Adamantine forge BG3? ›

The best items to craft in Adamantine Forge are armours. Both medium Adamantine Scale Mail and heavy Adamantine Splint Armour offer exceptional protection, dominant compared to other Baldur's Gate 3 Act 1 gear. Another great option is Adamantine Shield.

How to defeat the Adamantine golem without the hammer? ›

3) You don't need to use the forge hammer to beat him. You just need to weaken his armor and use bludgeoning damage on him. Or specific spells that he's weak to, like Shatter.

What to do after Adamantine forge BG3? ›

The Forge isn't part of the main story quest. It's just there to craft a couple mythril items and as a side quest. If you've done everything you can in Underdark you can either go back above ground and take the Mountain Path for what I consider Act 1.5 or you can go up the elevator in Grymforge and start Act 2.

What can you do with the adamantine slag? ›

Adamantine Slag is an Ingredient and Item in Baldur's Gate 3. It can be used in act 2 to create an item. A remnant of adamantine - a metal of old used to make legendary weapons and armour. It is too small and damaged to be of any use.

How do you beat the Forgemaster outward? ›

The Forge Master is only vulnerable for a few seconds after the minions are defeated, so attack him quickly! Focus on wiping the golems first one by one and leave at least 1 of the golem alive as an opening for recuperation so you can heal and reapply buffs.

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